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Uartsy - Anatomy of the Face
Uartsy - Anatomy of the Face | 698.1MB
Duration 27 lecturesWith Project Files MP4

In this workshop, Ryan Kingslien, an expert in sculpting human anatomy, is going to guide you through the process of creating an accurate human head, including eyes and ears! You’ll start with the basic shape and structure of the skull, then move on to the intricate musculature of the face, and finish it off with a realistic layer of flesh.

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mocha 5 Essential Training with Lee Lanier
mocha 5 Essential Training with Lee Lanier
Size: 4.58 GB | Duration: 3h 39m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

mocha is the Swiss Army knife of the compositing and VFX world. Using its Planar Tracker, you can get great motion tracking data from very tough footage, even tracking through motion blur.

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Developing Realistic shaders in Arnold for Cinema 4d Vol.01,02
Mographplus - Developing Realistic shaders in Arnold for Cinema 4d Vol. 01,02 | 2.7 GB + 3.7 GB

Developing Realistic shaders in Arnold for Cinema 4d Vol. 01
In this series of premium tutorials, in almost 8 hours, we learn how to develop advanced and realistic shaders in Arnold for Cinema 4d.

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Creating Advanced Masks with Chris Knight
Creating Advanced Masks with Chris Knight | 518 MB

Make Better Masks In Photoshop
Expert masking isn’t about working hard; it’s about working smart. Let Photoshop work for you when it comes to creating advanced masks.

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FXPHD - MYA227 Transitioning from Mental Ray to Arnold
FXPHD - MYA227 Transitioning from Mental Ray to Arnold | 2.8 GB

This new Maya course is specifically designed for artist looking to move from Mental Ray to Arnold. Mental Ray was first bundled free with Maya 4.5 back in 2002, but over the years other renderers such as Arnold have become faster and easier to use. With the release of Maya 2016, Autodesk removed Mental Ray and replaced it with Arnold. The goal of this course is to help artists make the inevitable transition as smoothly as possible by comparing both renderers side by side and showing how to take the knowledge acquired over years of Mental Ray use and quickly transfer it to Arnold.

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Maya 2018 Essential Training with George Maestri
Maya 2018 New Features + Maya 2018 Essential Training with George Maestri
Size: 1.54 GB | Duration: 7h 24m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

Get up to speed on the new features of Maya 2018. This course takes a look at the new interface features, including timeline changes and Dash scripting; additional polygonal primitives; tension deformers for rigging; new Arnold materials; and MASH nodes for motion graphics.

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FXPHD - MYA310 Lookdev and Lighting with Maya and Arnold
FXPHD - MYA310 Lookdev and Lighting with Maya and Arnold | 7.3 GB

This project-based course will cover all the aspects for the look development and lighting to prepare our dinosaur named Boelthor in Maya and Arnold as well as integrate it in the plate.

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FXPHD - VFX306 Advanced VFX The Desert Sandstorm
FXPHD - VFX306 Advanced VFX The Desert Sandstorm | 2.0 GB

In this desert sandstorm course, Liam Whitehouse will take you through the latest release of Houdini FX 15 and Nuke X to learn how to create a photoreal high quality dust storm from beginning to end. The course includes lesson files to create your own high resolution fluid caches, as well as Houdini and Nuke files to follow along with all classes (premium membership only).

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Learn 3D Modelling - The Complete Blender Creator Course (Update 2017)
Learn 3D Modelling - The Complete Blender Creator Course (Update 2017)
WEBRip | English | MP4 | 1280 x 720 | AVC ~421 kbps | 30 fps
AAC | 192 Kbps | 44.1 KHz | 1 channel | ~42 hours | 20.54 GB
Genre: eLearning Video

Use Blender to create beautiful 3D models for video games, 3D printing, house design etc. No prior knowledge required.

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The Gnomon Workshop - Creating Key Art Illustration for Film and Games
The Gnomon Workshop - Creating Key Art Illustration for Film and Games with Alex Nice | 663.1 MB
Duration 2h 5m MP4

In this tutorial, Senior Concept Illustrator Alex Nice demonstrates his process of using 2D and 3D tools to compose an illustration of key artwork for film by creating a dynamic action scene from the ‘War of the Worlds’.

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FXPHD - FLM213 Flame for Nuke artists
FXPHD - FLM213 Flame for Nuke artists
12 Classes Project Files Included MP4

This 12-part course, taught by Sam Edwards, is designed to get Nuke compositors up to speed on Flame. Many of the lessons will cover shots created in previous fxphd Nuke courses so that students can refer back to the previous course to compare. The course contrasts Nuke vs Flame workflows and discusses the underlying principals of compositing and how Flame handles them. Youll be shown tools equivalent tools to those in Nuke, but special attention is paid to the unique tools in Flame.

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FXPHD - NUK243 Nuke and the VFX of RISE
FXPHD - NUK243 Nuke and the VFX of RISE | 25.5 GB
10 Classes Project Files Included MP4

In this project-based course, Abhimanyu Tanwar works through the compositing aspects of several shots he completed for the short film RISE.

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FXPHD - FLM212 Flame Full Production Workflow
FXPHD - FLM212 Flame Full Production Workflow | 4.07 GB
8 Classes Project Files Included MP4

In Flame Full Production Workflow, Mihran Stepanyan introduces the opportunities of Autodesk Flame in motion graphics, 3D compositing, particle system, 3D modeling capabilities, simple matte painting, relighting, glass object creating, and many other interesting and useful tricks.

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Pluralsight - Introduction to Unreal Engine 4
Pluralsight - Introduction to Unreal Engine 4
Size: 2.82 GB | Duration: 4 hrs 1 min | Video: AVC (.mp4) 1024x768 15fps | Audio: AAC 44KHz 2ch
Genre: eLearning | Level: Beginner | Language: English | + Exercise files, SRT

In this tutorial we will learn the basics of working in the Unreal Editor.

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Pluralsight - Introduction to Unity 5
Pluralsight - Introduction to Unity 5
Size: 2.40 GB | Duration: 4 hrs 30 mins | Video: AVC (.mp4) 1024x768 15fps | Audio: AAC 44KHz 2ch
Genre: eLearning | Level: Beginner | Language: English | + Exercise files, SRT

In this series of Unity tutorials well discover how to use the core features of the software while creating our very first game.

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Learn Squared - Houdini Procedural Foundations
Learn Squared - Houdini Procedural Foundations
Duration 10+ h MP4

Houdini is one of the most intimidating pieces of software out there, but it doesn’t have to be! Industry-leading artist and creative director Adam Swaab breaks it down for you in an easy and accessible way. He’ll take you through the foundations of the program, getting you started on making your first mind-blowing procedural images in Houdini.

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The Gnomon Workshop - Combat Animation for Games with Jason Shum
The Gnomon Workshop - Combat Animation for Games with Jason Shum | 3.8 GB
Duration 4h 12m Project Files Included MP4

This tutorial teaches how to create dynamic and exciting combat animations in a step-by-step method that is used by many professional animators. The core foundations of combat are covered such as strong posing, aggressive timing and appeal.

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FXPHD - KAT202 Katana Production Primer
FXPHD - KAT202 Katana Production Primer | 1.41 GB

This course will take a new artist through all the key features of Katana while focusing on two main projects. Well start by looking briefly at how to properly import data into Katana from Maya and have it organised in a way that utilises Katanas powerful Collection Expression Language. From there well learn about building and assigning Materials to geometry, creating lights via the Gaffer, setting up the renderer and defining render passes.

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Introduction to ZBrush 4R7 with Madeleine Scott-Spencer
The Gnomon Workshop - Introduction to ZBrush 4R7
Size: 11.69 GB | Duration: 12 hrs 48 mins | Video: AVC (.mp4) 1600x90 15fps | Audio: AAC 44KHz 1ch
Genre: eLearning | Language: English | +Project files

For over a decade, ZBrush has been the industry standard tool for digital sculpting. It is used for visual effects in blockbuster films, video game assets, toy production, fine art, and collectable sculpting as well as concept design.

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fxphd - Previz for Commercials
FxpHD - Previz for Commercials
MYA223 | .MP4, AVC, 800 kbps, 1440x900 | English, AAC, 128 kbps, 2 Ch | 5.8 hours | 2.28 GB
Instructor: Matthew Workman

In this course we will be previsualizing a liveaction Nike skateboarding commercial, as a solo previs artist in Maya. Well be creating shots based on a sample agency storyboard and a sample directors treatment. Well be creating a custom 3D character using Autodesk Character Generator and rigging him with a skateboard for animation. Well be customizing his texture and learning how to light using Viewport 2.0.

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