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3D Game Development with Unity 5.x Video with Adam Maxwell
3D Game Development with Unity 5.x Video with Adam Maxwell
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3 Hours | 2 GB
Genre: eLearning | Language: English

This course will take your Unity 5 knowledge to an advanced practical level; youll build an action-packed 3D game and leverage the game framework you created. Throughout this game development you are going to take your Unity skills up a notch and learn how to create basic State Machines for your character entities, use Unity Physics to move things around, and learn how to create a Plugin for your Game Framework.

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The Gnomon Workshop - The Digital Maquette Vol 1,2
The Gnomon Workshop - The Digital Maquette Vol 1,2 | 751.9 MB + 592 MB

Zack Petroc's Art Directing Series begins with "The Digital Maquette". This title presents an innovative and direct approach to 3D content creation.

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Fundamentals of Architecture Design: The Complete Series By Alex Ruiz
Fundamentals of Architecture Design: The Complete Series By Alex Ruiz | 10.4 GB

This is the entire series of my CGMA course, Fundamentals of Architecture Design.

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The Gnomon Workshop - Introduction to ZBrush 4R8
The Gnomon Workshop - Introduction to ZBrush 4R8 with Madeleine Scott-Spencer
Duration 16h 30m With Project Files MKV

For over a decade, ZBrush has been the industry standard tool for digital sculpting. It is used for visual effects in blockbuster films, video game assets, toy production, fine art, and collectable sculpting as well as concept design.

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3DMotive - Sculpting Hand Anatomy in ZBrush Volume 1
3DMotive - Sculpting Hand Anatomy in ZBrush Volume 1 | 6.6 GB

By the end of Sculpting Hand Anatomy in Zbrush, youll have a solid understanding of the anatomy of the hand, the underlying muscles, and how to interpret them into the 3D form using zBrush.

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Pluralsight - 3ds Max 2018 Fundamentals
Pluralsight - 3ds Max 2018 Fundamentals By Kyle Green, Joshua Kinney and Justin Marshall | 3.41 GB
Duration 8h 49m With Project Files MP4

This in-depth tutorial is designed to help you get a solid understanding of the core features found in 3ds Max, and help you to ease your transition into this very powerful program.

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Learn Squared - Cinematic Concept Design with John Sweeney
Learn Squared - Cinematic Concept Design with John Sweeney | 5.7 GB

Create stunning works of art by implementing the powerful language of film. Follow along as concept artist John Sweeney teaches you to create a cinematic image from start to finish. Covering everything from film analysis, to photoshoots, to 2D/3D workflows, this course should prove invaluable for both beginners and experts alike.

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Mograph Plus - The Ultimate Introduction to Arnold 5 for Cinema 4d
Mograph Plus The Ultimate Introduction to Arnold 5 for Cinema 4d | 6.5 GB
Duration 10+ h With Project Files MP4

In this series of premium video tutorials in more than 10 hours, thatís more than 600 minutes of video tutorials, we learn how to use Arnold 5 for Cinema 4d.

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GreyscaleGorilla - Animation Fundamentals Training
GreyscaleGorilla - Animation Fundamentals Training | 3.0 GB

The Number One Way To learn How To Animate In Cinema 4D!
Animation is at the heart of everything you do as motion designer.

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Mastering Desktop 3D Printing for the 3D Artist with Daniel Enrique De Leon
The Gnomon Workshop - Mastering Desktop 3D Printing for the 3D Artist | 1.5 GB
Duration 4h 24m With Project Files MP4

In this course you will learn the advanced art and essential engineering for the successful 3D Printing of your chosen 3D model on a prosumer-level, desktop 3D Printer of either the FDM or SLA kind. (e.g. MakerBot Replicator 2 or Formlabs Form 2).

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The Gnomon Workshop - Texturing and Shading for Production
The Gnomon Workshop - Texturing and Shading for Production | 2.5GB

This tutorial runs through an asset from initial planning to final workflow between texturing and look development using Maya, Mari and V-Ray.

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FXPHD - MYA221 Maya Foundations: Animation
FXPHD - MYA221 Maya Foundations: Animation | 2.5 GB

This new Maya course is the next in our Maya Foundations series and looks to cover animation, both character and non-character based. Over the ten weeks well look in-depth at the fundamental building blocks of animation within Maya 2015, studying both the technical and artistic aspects through-out the course. Each class will be project based and homework will also be assigned if you wish to continue your studies outside of our time together.

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Gumroad - Lu Dongjun: Bundle Pack! Lesson 01 to 16
Gumroad - Lu Dongjun: Bundle Pack! Lesson 01 to 16 | 38.6 GB

You will be able to download a document which will direct you to download all the Video Tutorials, PSD files, Jpeg files, Brushes of all the lessons.

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Create Your First RPG And FPS Multiplayer Game In Unity (2017)
Create Your First RPG And FPS Multiplayer Game In Unity (2017)
WEBRip | English | MP4 + Project files | 1280 x 720 | AVC ~235 kbps | 30 fps
AAC | 192 Kbps | 48.0 KHz | 2 channels | 31 hours | 15.09 GB
Genre: eLearning Video / Game Development, 3D graphics

Learn To Code In C And How To Create Role Playing And First Person Shooter Multiplayer Games In Unity3D

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Uartsy - Anatomy of the Face
Uartsy - Anatomy of the Face | 698.1MB
Duration 27 lecturesWith Project Files MP4

In this workshop, Ryan Kingslien, an expert in sculpting human anatomy, is going to guide you through the process of creating an accurate human head, including eyes and ears! Youíll start with the basic shape and structure of the skull, then move on to the intricate musculature of the face, and finish it off with a realistic layer of flesh.

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mocha 5 Essential Training with Lee Lanier
mocha 5 Essential Training with Lee Lanier
Size: 4.58 GB | Duration: 3h 39m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

mocha is the Swiss Army knife of the compositing and VFX world. Using its Planar Tracker, you can get great motion tracking data from very tough footage, even tracking through motion blur.

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Developing Realistic shaders in Arnold for Cinema 4d Vol.01,02
Mographplus - Developing Realistic shaders in Arnold for Cinema 4d Vol. 01,02 | 2.7 GB + 3.7 GB

Developing Realistic shaders in Arnold for Cinema 4d Vol. 01
In this series of premium tutorials, in almost 8 hours, we learn how to develop advanced and realistic shaders in Arnold for Cinema 4d.

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Creating Advanced Masks with Chris Knight
Creating Advanced Masks with Chris Knight | 518 MB

Make Better Masks In Photoshop
Expert masking isnít about working hard; itís about working smart. Let Photoshop work for you when it comes to creating advanced masks.

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FXPHD - MYA227 Transitioning from Mental Ray to Arnold
FXPHD - MYA227 Transitioning from Mental Ray to Arnold | 2.8 GB

This new Maya course is specifically designed for artist looking to move from Mental Ray to Arnold. Mental Ray was first bundled free with Maya 4.5 back in 2002, but over the years other renderers such as Arnold have become faster and easier to use. With the release of Maya 2016, Autodesk removed Mental Ray and replaced it with Arnold. The goal of this course is to help artists make the inevitable transition as smoothly as possible by comparing both renderers side by side and showing how to take the knowledge acquired over years of Mental Ray use and quickly transfer it to Arnold.

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Maya 2018 Essential Training with George Maestri
Maya 2018 New Features + Maya 2018 Essential Training with George Maestri
Size: 1.54 GB | Duration: 7h 24m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

Get up to speed on the new features of Maya 2018. This course takes a look at the new interface features, including timeline changes and Dash scripting; additional polygonal primitives; tension deformers for rigging; new Arnold materials; and MASH nodes for motion graphics.

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